Tuesday, October 27, 2009

First DirectX 11 benchmark demo released


If you own a spanking new DirectX 11 video card, you might want to know how it fares in the DirectX department. Tom’s Hardware in a blog post announced that the “supposedly” first DirectX 11 benchmark demo has been released by Unigine Corp. The demo named “Heaven” runs on Unigine’s proprietary engine and is available for free download.

Heaven has native support for OpenGL, DirectX 9, 10, and 11. The demo also provides support for ATI's Eyefinity, offers a comprehensive use of tessellation technology, and even pulls its testers into a virtual world with interactive fly/walk-through modes.


"The distinguishing feature of the benchmark is a hardware tessellation that is a scalable technology aimed for automatic subdivision of polygons into smaller and finer pieces, so that developers can gain a more detailed look of their games almost free of charge in terms of performance," the company said. "Thanks to this procedure, the elaboration of the rendered image finally approaches the boundary of vertical visual perception: the virtual reality transcends conjured by your hand." – whatever that means.

Heaven requires .NET framework 2.0, OpenAL, and the latest stable video drivers to run. To test the tessellation feature your video card should have DirectX 11 support. The demo also requires 256 MB of memory, ATI Radeon HD 2xxx and higher, or Nvidia GeForce 7xxx and higher.


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