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Building Generator scripts for Blender and 3DS Max

Computer generated imagery (CGI) and 3D animation is not everybody’s playground. It’s true that 3D modeling software today are earlier to use than before and there are plenty of tutorials on the Internet to help you learn. Sometimes you will find scripts that makes your job even easier.

The Building Generator script is such a script that enables even the most novice user to create beautiful cityscapes with minimum fuss. No sweating over modeling, rigging or texturing.

For Blender

Suicidator City Generator (SCG) is a Python script for Blender with which you can automatically create entire, three-dimensional modern cities in a matter of seconds by adjusting various parameters, such as city size and complexity, rather than creating each building, each street, and each texture manually. Each generated city, each building, and each street is random and unique, making your city look real. Besides, you can greatly alter the look of a city simply by changing the input parameters.


SCG is lean (only 263kb), fast, and generates very complex-looking cities with minimal memory footprint, so even modest computers can run it. More robust configurations can generate cities that spread to the horizon.

Watch this demo video.

For 3D Studio Max

3D Studio Max users will need to use a different but equally amazing script created by Tyson Ibele. The script works with 3DS Max 9 and above.

Both script are free.

Also see Terragen, that lets you create unbelievably photorealistic landscapes with zero modeling skills. It’s worth checking out.


  1. Is there a city generator for 3d studio max 8?


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