XBMC is a popular alternative to commercial media center applications like Windows Media Center, Apple’s Front Row, and Tivo, and a formidable competitor to free application such as MediaPortal and MythTV.
Ironically, XBMC started out as a program for modified Xbox consoles and the name itself stands for Xbox Media Center (although the name was dropped a few years ago). During the past few years XBMC has grown into a multi-platform, multi-architecture media center that runs on most standard hardware. But the legal limitations of the hardware platform that XBMC initially grew out from had started to stifle developments of the project and was always a cause of concern. Finally the XBMC team decided to let go of Xbox.
The last official release for the XBOX by the XBMC team was Atlantis, over 18 months ago. Since then, one brave soul (Arnova) has been merging code from the main codebase into the XBOX branch in our repository. Because there were many users out there that took advantage of these updates, we had no problem with this.
But times have changed. The XBOX has hard limits for what it can handle. Some users are satisfied with these limits, and we encourage them to use XBMC there if they are happy. But it is a popular misconception that official XBOX development is still taking place by the team, so we have decided to set it free. We have enough on our plates already, and worrying about a deprecated platform just increases our workload. A few days ago the XBOX branch was finally removed from our subversion repository.
All is not lost for Xbox fans. XBMC for Xbox now has a new home at Sourceforge. In addition to his role as an XBMC developer, Arnova plans to continue development on the Xbox under a new project XBMC4Xbox.
Hopefully, for the sake of all XBMC for Xbox fans, Arnova will continue importing new features from the parent project and keep XBMC4Xbox alive.